Tinker Tools 5e
A tool helps you to do something you couldn't otherwise do, such as craft or repair an item, forge a document, or pick a lock. Your race, class, Background, or feats give you proficiency with certain tools. Proficiency with a tool allows you to add your Proficiency Bonus to any ability check you make using that tool. Tool use is not tied to a single ability, since proficiency with a tool represents broader knowledge of its use. For example, the GM might ask you to make a Dexterity check to carve a fine detail with your woodcarver’s tools, or a Strength check to make something out of particularly hard wood.
Artisan’s Tools: These Special tools include the items needed to pursue a craft or trade. The table shows examples of the most Common types of tools, each providing items related to a single craft. Proficiency with a set of artisan’s tools lets you add your Proficiency Bonus to any Ability Checks you make using the tools in your craft. Each type of artisan’s tools requires a separate proficiency.
Forgery Kit: This small box contains a variety of papers and parchments, pens and inks, seals and Sealing wax, gold and silver leaf, and other supplies necessary to create convincing forgeries of physical documents. Proficiency with this kit lets you add your Proficiency Bonus to any Ability Checks you make to create a physical forgery of a document.
Gaming Set: This item encompasses a wide range of game pieces, including dice and decks of cards (for games such as Three-Dragon Ante). A few Common examples appear on the Tools table, but other kinds of gaming sets exist. If you are proficient with a Gaming Set, you can add your Proficiency Bonus to Ability Checks you make to play a game with that set. Each type of Gaming Set requires a separate proficiency.
Herbalism Kit
Musical Instrument: Several of the most Common types of Musical Instruments are shown on the table as examples. If you have proficiency with a given musical Instrument, you can add your Proficiency Bonus to any Ability Checks you make to play music with the Instrument. A bard can use a musical Instrument as a Spellcasting focus. Each type of musical Instrument requires a separate proficiency.
Navigator’s Tools
Poisoner’s Kit: A poisoner’s kit includes the vials, chemicals, and other Equipment necessary for the Creation of Poisons. Proficiency with this kit lets you add your Proficiency Bonus to any Ability Checks you make to craft or use Poisons.
Thieves’ Tools: This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your Proficiency Bonus to any Ability Checks you make to disarm traps or open locks.
Item | Cost | Weight |
---|---|---|
Artisan’s tools | ||
Alchemist’s supplies | 50 gp | 8 lb. |
Brewer’s supplies | 20 gp | 9 lb. |
Calligrapher's Supplies | 10 gp | 5 lb. |
Carpenter’s tools | 8 gp | 6 lb. |
Cartographer’s tools | 15 gp. | 6 lb. |
Cobbler’s tools | 5 gp | 5 lb. |
Cook’s utensils | 1 gp | 8 lb. |
Glassblower’s tools | 30 gp | 5 lb. |
Jeweler’s tools | 25 gp | 2 lb. |
Leatherworker’s tools | 5 gp | 5 lb. |
Mason’s tools | 10 gp | 8 lb. |
Painter’s supplies | 10 gp | 5 lb. |
Potter’s tools | 10 gp | 3 lb. |
Smith’s tools | 20 gp | 8 lb. |
Tinker’s tools | 50 gp | 10 lb. |
Weaver’s tools | 1 gp | 5 lb. |
Woodcarver’s tools | 1 gp | 5 lb. |
Gaming sets | ||
Dice set | 1 sp | — |
Playing card set | 5 sp | — |
Musical Instruments | ||
30 gp | 6 lb. | |
6 gp | 3 lb. | |
25 gp | 10 lb. | |
2 gp | 1 lb. | |
35 gp | 2 lb. | |
30 gp | 2 lb. | |
3 gp | 2 lb. | |
Pan flute | 12 gp | 2 lb. |
2 gp | 1 lb. | |
30 gp | 1 lb. | |
Navigator’s tools | 25 gp | 2 lb. |
Thieves’ tools | 25 gp | 1 lb. |
Vehicles (land or water) | See Mounts and Vehicles | See Mounts and Vehicles |
- Additionally, you can download the source at get.5e.tools. See the README or the wiki for help. Can I contribute? A copy of the source is available on GitHub. Note that this is a secondary mirror, and so is not guaranteed to be up-to-date. Browser and device support? The latest desktop versions of Chrome and Firefox. Where's my stuff?
- Sep 28, 2017 I mean some of the tool/ability interactions are obvious, dexterity for thieves tools, strength for smiths tools so on and so forth. Rollback Post to Revision RollBack GM of The Bonus Role - We are playing a 5E game set in Ravnica check us out Sunday's at 10 AM CST and follow us at the following social media links.
- Mar 25, 2019 That other thread about alchemist's tools reminded me of this. If the things you can craft with alchemist's supplies are unclear, the uses for tinkerer's tools are an enigma. There is a single solitary example of something you can craft with them, and it's just on the rock gnome racial traits.
- The Takeaway: A player can use the weaver’s tools to create cloth artwork. In the Questionable Arcana Artwork Crafting System these goods take half as long to find a buyer. Working The Weave – Adventuring Utility. When it comes to adventuring utility the weaver’s tools are actually surprisingly useful.
- If your character is an inventor/engineer then Tinker's Tools is the best fit. EDIT: You don't just get the tools, you also get proficiency with that skill set so who's to say that Cook's Tools are just to make stew over a campfire and not also proficiency in preparing food fit for a.
Oct 23, 2019 D&D Rules: Are Tool Proficiencies Worthless Nerdarchy examines D&D tools proficiency in 5th Edition. De reverb izotope crack download pc. Do that add to the game? Who's job is it to make tools matter? Tool crafting in Tinkers' Construct is achieved using tool parts, combined in a Tool Station. The various parts of tools can be crafted from two types of materials: You must first start off by crafting a Blank Pattern, and turning it into the desired part of a tool on the Stencil Table.
Forgery Kit: This small box contains a variety of papers and parchments, pens and inks, seals and Sealing wax, gold and silver leaf, and other supplies necessary to create convincing forgeries of physical documents. Proficiency with this kit lets you add your Proficiency Bonus to any Ability Checks you make to create a physical forgery of a document.
Gaming Set: This item encompasses a wide range of game pieces, including dice and decks of cards (for games such as Three-Dragon Ante). A few Common examples appear on the Tools table, but other kinds of gaming sets exist. If you are proficient with a Gaming Set, you can add your Proficiency Bonus to Ability Checks you make to play a game with that set. Each type of Gaming Set requires a separate proficiency.
Herbalism Kit
Tinker Tools Dnd 5e
: This kit contains a variety of instruments such as clippers, mortar and pestle, and pouches and vials used by herbalists to create remedies and potions. Proficiency with this kit lets you add your Proficiency Bonus to any Ability Checks you make to Identify or apply herbs. Also, proficiency with this kit is required to create Antitoxin and Potions of Healing.Musical Instrument: Several of the most Common types of Musical Instruments are shown on the table as examples. If you have proficiency with a given musical Instrument, you can add your Proficiency Bonus to any Ability Checks you make to play music with the Instrument. A bard can use a musical Instrument as a Spellcasting focus. Each type of musical Instrument requires a separate proficiency.
Navigator’s Tools
Artisan Tools 5e
: This set of instruments is used for navigation at sea. Proficiency with Navigator's Tools lets you chart a ship's course and follow navigation charts. In addition, these tools allow you to add your Proficiency Bonus to any ability check you make to avoid getting lost at sea.Poisoner’s Kit: A poisoner’s kit includes the vials, chemicals, and other Equipment necessary for the Creation of Poisons. Proficiency with this kit lets you add your Proficiency Bonus to any Ability Checks you make to craft or use Poisons.
Thieves’ Tools: This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your Proficiency Bonus to any Ability Checks you make to disarm traps or open locks.